Mastering Kiting in Tower Rush
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Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- The Ice Golem is the undisputed king of kiting.
- Some units 'see' further than others.
- Use ice or poison to maximize the time they spend walking.
The Ultimate Distraction
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
| The Bait | Enemy Type |
|---|---|
| Cheap Tank | Melee swarms, heavy single-hitters, slow-moving bruisers |
| Skeletons | They force the enemy to stop and attack three separate times |
Mind Games
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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